Book
Unity Virtual Reality Projects
If you are interested in Virtual Reality, want to learn how it works, and want to create your own VR experiences, this book is for you. We walk you through a series of tutorials and in-depth discussions using the Unity game engine.
Offered by
Difficulty Level
Intermediate
Completion Time
16h24m
Language
English
About Book
Who Is This Book For?
If you're a non-programmer unfamiliar with 3D computer graphics, or experienced in both but new to virtual reality, and are interested in building your own VR games or applications, then this book is for you. Any experience in Unity is an advantage.
Unity Virtual Reality Projects
- About Book
- Who Is This Book For?
- Book Content
Book content
chapters • 16h24m total length
Virtually Everything for Everyone
Content, Objects, and Scale
VR Build and Run
Gaze-based Control
Handy Interactables
World Space UI
Locomotion and Comfort
Playing with Physics and Fire
Exploring Interactive Spaces
Using All 360 Degrees
Animation and VR Storytelling
Social VR Metaverse
Optimizing for Performance and Comfort
Related Resources
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