Book

Unity Virtual Reality Projects

If you are interested in Virtual Reality, want to learn how it works, and want to create your own VR experiences, this book is for you. We walk you through a series of tutorials and in-depth discussions using the Unity game engine.

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

16h24m

Language

English

About Book

Who Is This Book For?

If you're a non-programmer unfamiliar with 3D computer graphics, or experienced in both but new to virtual reality, and are interested in building your own VR games or applications, then this book is for you. Any experience in Unity is an advantage.

Book content

chapters 16h24m total length

Virtually Everything for Everyone

Content, Objects, and Scale

VR Build and Run

Gaze-based Control

Handy Interactables

World Space UI

Locomotion and Comfort

Playing with Physics and Fire

Exploring Interactive Spaces

Using All 360 Degrees

Animation and VR Storytelling

Social VR Metaverse

Optimizing for Performance and Comfort

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