Book

Vulkan Cookbook

Vulkan is a next-generation graphics API with cross-platform capabilities, low overhead, and high performance, allowing developers much more control over the hardware. This recipe-based book starts creating instances in Vulkan and gradually takes you through the advanced rendering techniques implemented with the Vulkan API.

Offered byPackt Logo

Difficulty Level
Intermediate
Completion Time
23h20m approx.
Language
English
Certification
Not available

About Course

Book Content

chapters 23h20m total length

1. Instance and Devices
2. Image Presentation
3. Command Buffers and Synchronization
4. Resources and Memory
5. Descriptor Sets
6. Render Passes and Framebuffers
7. Shaders
8. Graphics and Compute Pipelines
9. Command Recording and Drawing
10. Lighting
11. Advanced Rendering Techniques
12. Helper Recipes

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