Book

Blender 3D Cookbook

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

20h16m

Language

English

About Book

Who Is This Book For?

This book is aimed at the professionals that already have good 3D CGI experience with commercial packages and have now decided to try the open source Blender and want to experiment with something more complex than the average tutorials on the web.

Book content

chapters 20h16m total length

Modeling the character's base mesh

Sculpting the character's base mesh

Polygonal modeling of the character's accessories

Re-topology of the high resolution sculpted character's mesh

Unwrapping the low resolution mesh

Rigging the low resolution mesh

Skinning the low resolution mesh

Finalizing the model

Animating the character

Creating the textures

Refining the textures

Creating the materials in Cycles

Creating the materials in Blender Internal

Lighting, rendering and a little bit of compositing

Related Resources

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