Book

Building Games with Flutter

Explore the capabilities of the Flutter platform to create real-world games with this book. You’ll follow a hands-on approach to learning how to get up and running with Flutter and the Flame game engine for creating engaging games that can be played across various platforms.

Offered byPackt Logo

Difficulty Level
Intermediate
Completion Time
7h28m approx.
Language
English
Certification
Not available

About Course

Book Content

chapters 7h28m total length

1. Getting Started with Flutter Games
2. Working with the Flame Engine
3. Building a Game Design
4. Drawing and Animating Graphics
5. Moving the Graphics with Input
6. Playing Sound Effects and Music
7. Designing Your Own Levels
8. Scaling the game for web and desktop
9. Implementing Advanced Graphics Effects
10. Making Intelligent Enemies With AI
11. Finishing the Game
12. Appendix: Answers

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