Book
C++ Game Development By Example
This book will get you up to speed with the specifics of making games look and feel great, by using modern animation and rendering techniques with the integration of great physics libraries for an improved and realistic user experience.
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Difficulty Level
Intermediate
Completion Time
14h
Language
English
About Book
Who Is This Book For?
If you’re a developer keen to learn game development with C++ or get up to date with game development, this book is for you. Some knowledge of C++ programming is assumed.
C++ Game Development By Example
- About Book
- Who Is This Book For?
- Book Content
Book content
chapters • 14h total length
C++ Concepts
Mathematics and Graphics Concepts
Setting Up Your Game
Creating your game
Finalizing your Game
Getting started with OpenGL
Building on the game objects
Enhancing your game with Collision, loop, and Lighting
Getting started with Vulkan
Preparing the Clear Screen
Creating Object Resources
Drawing Vulkan Objects
Related Resources
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