Difficulty Level
Intermediate
Completion Time
8h28m
Language
English
About Book
Who Is This Book For?
If you are a game developer and want to learn more about cross-platform game development in Cocos2d-x, then this book is for you. Knowledge of C++, Xcode, Eclipse, and how to use commands in the terminal are prerequisites for this book.
Cocos2d-x Cookbook
- About Book
- Who Is This Book For?
- Book Content
Book content
chapters • 8h28m total length
Getting started with cocos2d-x
Creating Sprits
Working with Labels
Building Scenes and Layers
Creating GUIs
Playing Sounds
Working with Resourc files
Working with Devices
Controlling Physics
Improving Games with extra features
Taking Advantage
Related Resources
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