Book

Extending Unity with Editor Scripting

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

8h56m

Language

English

About Book

Who Is This Book For?

This book is for anyone who has a basic knowledge of Unity programming using C# and wants to learn how to extend and create custom tools using Unity editor scripting to improve the development workflow and make video game development easier.

Book content

chapters 8h56m total length

Getting started with Editor Scripting

Adding Gizmos to the Scene View

Creating a Custom Inspector

Creating an Editor Window

Using Handles and customizing the Editor View

Changing the look and feel of the Editor with GUI Styles and GUI Skins

Saving data in a persistent way with Scriptable Objects

Controlling the import pipeline using AssetPostprocessor scripts

Improving the build pipeline

Distributing the tool

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