Game Audio Development with Unity 5.X
Game Audio is one of the key components in making a game successful and it is quite popular in the gaming industry. So if you are a game developer with an eye on capturing the gamer market then this book is the right solution for you. In this book, we will take you through a step by step journey which will teach you to implement original and engaging soundtracks and SFX with Unity 5.x.
Offered by
Difficulty Level
Intermediate
Completion Time
13h28m
Language
English
About Book
Who Is This Book For?
The ideal target audience for this book will be game developers, both Indie as well as semi pro. No prior knowledge of Unity and audio development is assumed,
Game Audio Development with Unity 5.X
- About Book
- Who Is This Book For?
- Book Content
Book content
chapters • 13h28m total length
Introducing Game Audio in Unity
Scripting Audio
Introduction to the Unity Audio Mixer
Advanced Audio Mixing
Using the Audio Mixer for Adaptive Audio
Using FMOD for Adaptive Audio
Using Fabric for Adaptive Audio
Syncing Audio with the Camera and Visual Effects
Character Lip Syncing and Dialogue
Composing Sound and Music
Audio Performance and Troubleshooting
Related Resources
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