Book

Game Audio Development with Unity 5.X

Game Audio is one of the key components in making a game successful and it is quite popular in the gaming industry. So if you are a game developer with an eye on capturing the gamer market then this book is the right solution for you. In this book, we will take you through a step by step journey which will teach you to implement original and engaging soundtracks and SFX with Unity 5.x.

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

13h28m

Language

English

About Book

Who Is This Book For?

The ideal target audience for this book will be game developers, both Indie as well as semi pro. No prior knowledge of Unity and audio development is assumed,

Book content

chapters 13h28m total length

Introducing Game Audio in Unity

Scripting Audio

Introduction to the Unity Audio Mixer

Advanced Audio Mixing

Using the Audio Mixer for Adaptive Audio

Using FMOD for Adaptive Audio

Using Fabric for Adaptive Audio

Syncing Audio with the Camera and Visual Effects

Character Lip Syncing and Dialogue

Composing Sound and Music

Audio Performance and Troubleshooting

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