Book Content
chapters • 7h28m total length
1. Swift Welcome to the New Frontier
2. Drawing with Sprites and Actions
3. Mix in the Physics
4. Adding Controls
5. Spawning Enemies Coins and Power-Ups
6. Generating a Never-Ending World
7. Collisions - Coding for Contact
8. Polish to a Shine (Juice, Particles and Sound)
9. Designing Fun Menus and Switching Levels
10. Game Center for Achievements and High Scores
11. Ship It! Notes on the App Store and Publication














