Book

Getting Started with Unity 2018

The Unity game engine has revolutionized the gaming industry with its complete set of intuitive tools.. This book will guide you through the entire process of creating a 3D VR game, from downloading the Unity game engine to publishing your game. It not only gives you a strong foundation, but puts you on the path to game development.

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

11h12m

Language

English

About Book

Who Is This Book For?

If you are an aspiring game developer interested in learning Unity 2018 and becoming familiar with its core features, then this book is for you. No prior knowledge of Unity is required.

Book content

chapters 11h12m total length

Downloading and Installing Unity

The Unity Interface

Designing the Game

Creating our Terrain

Lights, Cameras, and Shadows

Creating and Importing 3D Objects for our Game

Implementing our Player Character

Implementing our Non-Player Characters

Adding a Heads-Up Display

Scripting our Points System

Scripting Victory and Defeat

Adding Audio and Visual Effects to our Game

Optimizing our Game for Deployment

First steps in Virtual Reality

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