Book
Getting Started with Unity 2018
The Unity game engine has revolutionized the gaming industry with its complete set of intuitive tools.. This book will guide you through the entire process of creating a 3D VR game, from downloading the Unity game engine to publishing your game. It not only gives you a strong foundation, but puts you on the path to game development.
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Difficulty Level
Intermediate
Completion Time
11h12m
Language
English
About Book
Who Is This Book For?
If you are an aspiring game developer interested in learning Unity 2018 and becoming familiar with its core features, then this book is for you. No prior knowledge of Unity is required.
Getting Started with Unity 2018
- About Book
- Who Is This Book For?
- Book Content
Book content
chapters • 11h12m total length
Downloading and Installing Unity
The Unity Interface
Designing the Game
Creating our Terrain
Lights, Cameras, and Shadows
Creating and Importing 3D Objects for our Game
Implementing our Player Character
Implementing our Non-Player Characters
Adding a Heads-Up Display
Scripting our Points System
Scripting Victory and Defeat
Adding Audio and Visual Effects to our Game
Optimizing our Game for Deployment
First steps in Virtual Reality
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