Book

Getting Started with Unity 2018

The Unity game engine has revolutionized the gaming industry with its complete set of intuitive tools.. This book will guide you through the entire process of creating a 3D VR game, from downloading the Unity game engine to publishing your game. It not only gives you a strong foundation, but puts you on the path to game development.

Offered byPackt Logo

Difficulty Level
Intermediate
Completion Time
11h12m approx.
Language
English
Certification
Not available

About Course

Book Content

chapters 11h12m total length

1. Downloading and Installing Unity
2. The Unity Interface
3. Designing the Game
4. Creating our Terrain
5. Lights, Cameras, and Shadows
6. Creating and Importing 3D Objects for our Game
7. Implementing our Player Character
8. Implementing our Non-Player Characters
9. Adding a Heads-Up Display
10. Scripting our Points System
11. Scripting Victory and Defeat
12. Adding Audio and Visual Effects to our Game
13. Optimizing our Game for Deployment
14. First steps in Virtual Reality

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