Difficulty Level
Intermediate
Completion Time
15h56m
Language
English
About Book
Who Is This Book For?
If you are looking forward to get started with 2D game development, either if you are a newcomer to this world, or you came from 3D games or other game engines, this book is for you. Although there are many references to other resources throughout the book, it is assumed that you have a general understanding of C# and its syntax and structure.
Getting Started with Unity 5.x 2D Game Development
- About Book
- Who Is This Book For?
- Book Content
Book content
chapters • 15h56m total length
A Flat World in Unity
Baking Cupcake Towers
Communicating with the Player – the User Interface
No Longer Alone – Sweet-Toothed Pandas Strike
The Secret Ingredient Is a Dash of Physics
Through a Sea of Sprinkles – Navigation in Artificial Intelligence
Trading Cupcakes and the Ultimate Battle for the Cake – Gameplay Programming
What Is beyond the Cake?
Related Resources
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