Book Content
chapters • 15h56m total length
1. A Flat World in Unity
2. Baking Cupcake Towers
3. Communicating with the Player – the User Interface
4. No Longer Alone – Sweet-Toothed Pandas Strike
5. The Secret Ingredient Is a Dash of Physics
6. Through a Sea of Sprinkles – Navigation in Artificial Intelligence
7. Trading Cupcakes and the Ultimate Battle for the Cake – Gameplay Programming
8. What Is beyond the Cake?














