Book

Getting Started with Unity 5.x 2D Game Development

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

15h56m

Language

English

About Book

Who Is This Book For?

If you are looking forward to get started with 2D game development, either if you are a newcomer to this world, or you came from 3D games or other game engines, this book is for you. Although there are many references to other resources throughout the book, it is assumed that you have a general understanding of C# and its syntax and structure.

Book content

chapters 15h56m total length

A Flat World in Unity

Baking Cupcake Towers

Communicating with the Player – the User Interface

No Longer Alone – Sweet-Toothed Pandas Strike

The Secret Ingredient Is a Dash of Physics

Through a Sea of Sprinkles – Navigation in Artificial Intelligence

Trading Cupcakes and the Ultimate Battle for the Cake – Gameplay Programming

What Is beyond the Cake?

Related Resources

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