Book Content
chapters • 9h56m total length
Godot is a free open source game engine that provides a huge set of common tools. This book is an introduction to the Godot game engine and its newly released version: 3.0. Godot 3.0 brings a large number of new features and capabilities that make it a strong alternative to more expensive commercial game engines. For beginners, it offers a friendly way to learn game development techniques. For more experienced developers, Godot is a powerful, customizable tool for bringing their visions to life. This book has a project-based approach, consisting of 5 projects that will help developers achieve a sound understanding of the Godot 3.0 engine when it comes to building games.
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chapters • 9h56m total length
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