Book

Hands-On Game Development with WebAssembly

Within the next few years, WebAssembly will change the web as we know it. It promises a world where you can write an application for the web in any language you like, and compile it for native platforms as well as the web.. This book gives the reader hands-on experience developing web applications and web games that target WebAssembly.

Offered byPackt Logo

Difficulty Level
Intermediate
Completion Time
19h52m approx.
Language
English
Certification
Not available

About Course

Book Content

chapters 19h52m total length

1. Introduction to WebAssembly and Emscripten
2. HTML5 and WebAssembly
3. Introduction to WebGL
4. Sprite Animations in WebAssembly with SDL
5. Keyboard Input
6. Game Objects and the Game Loop
7. Collision Detection
8. Basic Particle System
9. Improved Particle Systems
10. AI and Steering Behaviors
11. Designing a 2D Camera
12. Sound FX
13. Game Physics
14. UI and Mouse Input
15. Shaders and 2D Lighting
16. Debugging and Optimization

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