Book Content
chapters • 9h56m total length
1. What is Reactive Programming?
2. A Look at Reactive Extensions
3. Asynchronous Programming and Networking
4. Introduction to core.async
5. Creating Your Own CES Framework with core.async
6. Building a simple Clojurescript game with Javelin/Reagi
7. The UI as a Function
8. Futures
9. A Reactive API to Amazon Web Services
10. Reactive Microservices
11. Testing Reactive Apps
12. Concurrency Utilities in Clojure
13. Appendix: The Algebra of Library Design














