Book

Learn Three.js

This is a practical, example rich book that will help you in learning all the features of Three.js. With this book you’ll learn how to create and animate beautiful looking 3D scenes directly in your browser utilizing the full potential of WebGL and modern browsers, without having to learn WebGL.

Offered byPackt Logo

Difficulty Level
Intermediate
Completion Time
17h36m approx.
Language
English
Certification
Not available

About Course

Book Content

chapters 17h36m total length

1. Creating Your First 3D Scene with Three.js
2. Basic Components That Make Up a Three.js Scene
3. Working with the Different Light Sources Available in Three.js
4. Working with Three.js Materials
5. Learning to Work with Geometries
6. Advanced Geometries and Binary Operations
7. Particles, Sprites, and the Point Cloud
8. Creating and Loading Advanced Meshes and Geometries
9. Animation and moving the camera
10. Loading and Working with Textures
11. Custom Shaders, Render Postprocessing and Raycaster
12. Physics, Sounds for Your Scene

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