Book Content
chapters • 10h56m total length
1. What is WebAssembly?
2. Elements ofWebAssembly – Wat, Wasm, and the JavaScript API
3. Development Workflow, Tooling, and Configuration
4. Installing the Required Dependencies
5. Creating and Loading aWebAssembly Module
6. Interacting with JavaScript and Debugging
7. Creating an Application from Scratch
8. Porting a Game with Emscripten
9. Integrating with Node.js
10. Advanced Tools and Upcoming Features














