Difficulty Level
Intermediate
Completion Time
8h52m
Language
English
About Book
Learning Cocos2d-x Game Development
- About Book
- Who Is This Book For?
- Book Content
Book content
chapters • 8h52m total length
Preface
Getting Started
Displaying Hero and Controls
Adding an Enemy, Basic AI
Collision Detection and Scoring
Adding GUI layer, Pause Button and Scrolling BG Layer
Animations and Spritesheets
Particles
Adding Menu Scene, Options Scene and Play Scene
Adding Sounds and Effects
Setting up Windows Mobile Store account and Publishing
Porting, References and Final Remarks
Related Resources
Access Ready-to-Use Books for Free!
Get instant access to a library of pre-built books—free trial, no credit card required. Start training your team in minutes!