Book Content
chapters • 12h total length
1. Speed It Up!
2. How About Parallel It?
3. Life of Thread
4. Synchronization Between Threads
5. Communication Between Threads
6. Debug and Benchmark Threads
7. Executors and Pools
8. Multiprocessing
9. Event-driven Programming
10. Reactive Programming
11. Using GPU
12. Choosing a Solution














