Book

Libgdx Cross-platform Game Development Cookbook

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

17h12m

Language

English

About Book

Book content

chapters 17h12m total length

Preface

Setting LibGDX up

Working with 2D graphics

Advanced 2D Graphics

Detecting user input

Audio and File I/O

Fonts Rendering

Asset management

User interfaces with Scene2D

2D Maps API

Rigid body physics with Box2D

Third party libraries and extras

Performance and Optimizations

Giving Back

Related Resources

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