Book Content
chapters • 11h44m total length
1. Introduction to Android Game Development with Unity3D
2. Finishing Jetpack Joyride Clone Game
3. Player Character for Action Fighting Game
4. Enemy Character with AI & Special Effects
5. Setting Up Scenes Cameras and Gameplay
6. Adding Environments and Game Flow with uGUI
7. Game Stats Sounds and Social Networking
8. Optimization and Deployment on Android














