Difficulty Level
Intermediate
Completion Time
12h40m
Language
English
About Book
Mastering Unity Scripting
- About Book
- Who Is This Book For?
- Book Content
Book content
chapters • 12h40m total length
C# Refresh ? Getting Up To Speed
Debugging
Singletons, Statics and Properties
Event Driven Programming
Cameras, Render Textures, and Scenes
Working with Mono
Artificial Intelligence
Customizing the Unity Editor
Working with Sprites, GUI and 2D
Source Control and Other Tips
Related Resources
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