Book
Microsoft HoloLens By Example
Are you a developer who is fascinated with Microsoft HoloLens and its capabilities? Do you want to learn the intricacies of working with the HoloLens SDK and create your own apps? If so, this is the book for you.
Offered by
Difficulty Level
Intermediate
Completion Time
13h32m
Language
English
About Book
Who Is This Book For?
This book is for developers who have some experience with programming in any of the major languages such as C#, C++, and so on. You do need any knowledge of Augmented Reality development.
Microsoft HoloLens By Example
- About Book
- Who Is This Book For?
- Book Content
Book content
chapters • 13h32m total length
Enhancing Reality
Tagging the world using DirectX
Assistant item finder using DirectX
Building Paper Trash Ball in Unity
Building Paper Trash Ball in Unity using HoloToolkit
Interacting with Holograms using Unity
Collaboration with Hololens using Unity
Developing a multiplayer game using Unity
Deploying your apps to the Hololens device and Emulator
Related Resources
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