Book Content
chapters • 15h48m total length
1. Playing with Images
2. Manipulating Pixels
3. Processing Images with Classes
4. Counting the Pixels with Histograms
5. Transforming images with morphological operations
6. Filtering the Images
7. Extracting Lines, Contours and Components
8. Detecting Interest Points
9. Describing and Matching interest points
10. Estimating Projective Relations in Images
11. Reconstructing 3D scenes
12. Processing Video Sequences
13. Tracking Visual Motion
14. Learning from examples














