Book

OpenGL Development Cookbook

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

10h52m

Language

English

About Book

Who Is This Book For?

OpenGL Development Cookbook is geared toward intermediate OpenGL programmers to take you to the next level and create amazing OpenGL graphics in your applications.

Book content

chapters 10h52m total length

Introduction to Modern OpenGL

3D Viewing and Object Picking System Development

Offscreen Rendering and Environment Mapping

Lights and Shadows

Working with Mesh Model formats and Simple Particle Systems

GPU based Global illumination and Alpha Blending Techniques

GPU based Volume Rendering Techniques

Skeletal and Physically Based Simulation on the GPU

Related Resources

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