Book

Practical Game AI Programming

A smart and diverse game AI is considered to be one of the main pillars of a successful game. This book will help you to get inside game AI programming, implement the latest cutting edge algorithms with C#, and finally help you create effective and interesting AI for your game projects

Offered byPackt Logo

Difficulty Level
Intermediate
Completion Time
11h36m approx.
Language
English
Certification
Not available

About Course

Book Content

chapters 11h36m total length

1. Different Problems Require Different Solutions
2. Probability & Possibility Maps
3. Production Systems
4. Environment and AI
5. Animation Behaviors
6. Navigation Behavior and Pathfinding
7. Advanced Pathfinding
8. Crowd Interactions
9. AI Planning and Collision Avoidance
10. Awareness

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