Book Content
chapters • 11h44m total length
1. Use PyMEL to reach better code
2. Understanding a Maya Node through introspection
3. Dealing with errors
4. Writing composeable code
5. Leveraging python decorators
6. Will the real Maya UI framework please stand up?
7. Automating Maya from the outside
8. Python and the Maya API
9. Taming the Maya API
10. Appendix














