Book

Swift Game Development

Swift is the perfect choice for game development. Developers are intrigued by Swift and want to make use of new features to develop their best games yet. Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game.

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

14h28m

Language

English

About Book

Who Is This Book For?

If you wish to create and publish iOS games using Swift, then this book is for you. No prior game development or experience with Apple ecosystem is needed.

Book content

chapters 14h28m total length

Designing Games with Swift

Sprites, Camera, Action

Mix in the Physics

Adding Controls

Spawning Enemies, Coins, and Power-ups

Generating a Never-Ending World

Implementing Collision Events

Polishing to a Shine

Adding Menus and Sounds

Advanced Features

Introduction to SceneKit

Choosing a Monetization Strategy

Integrating with Game Center

Introduction to SpirteKit in ARKit

Introduction to SceneKit in ARKit

Preparing for the App Store and Publication

Multipeer Augmented Reality

Related Resources

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