Book
Swift Game Development
Swift is the perfect choice for game development. Developers are intrigued by Swift and want to make use of new features to develop their best games yet. Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game.
Offered by
Difficulty Level
Intermediate
Completion Time
14h28m
Language
English
About Book
Who Is This Book For?
If you wish to create and publish iOS games using Swift, then this book is for you. No prior game development or experience with Apple ecosystem is needed.
Swift Game Development
- About Book
- Who Is This Book For?
- Book Content
Book content
chapters • 14h28m total length
Designing Games with Swift
Sprites, Camera, Action
Mix in the Physics
Adding Controls
Spawning Enemies, Coins, and Power-ups
Generating a Never-Ending World
Implementing Collision Events
Polishing to a Shine
Adding Menus and Sounds
Advanced Features
Introduction to SceneKit
Choosing a Monetization Strategy
Integrating with Game Center
Introduction to SpirteKit in ARKit
Introduction to SceneKit in ARKit
Preparing for the App Store and Publication
Multipeer Augmented Reality
Related Resources
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