Unity 2018 Cookbook
Unity 2018 is the new edition of the intuitive, multiplatform game engine that has become the industry defacto standard. In this significantly updated book, you will learn to craft your own 2D & 3D computer games by working through core concepts such as animation, shaders, and UI.
Offered by
Difficulty Level
Intermediate
Completion Time
26h28m
Language
English
About Book
Who Is This Book For?
Unity 2018 Cookbook is for you if you want to explore a wide range of Unity scripting and multimedia features and find ready-to-use solutions for many game features. This book also helps programmers explore multimedia features. It is assumed that you already know basics of Unity and have some programming knowledge of C#.
Unity 2018 Cookbook
- About Book
- Who Is This Book For?
- Book Content
Book content
chapters • 26h28m total length
Displaying Data with Core UI Elements
Responding to User Events for Interactive UIs
Inventory UIs
Playing and Manipulating Sounds
Creating Textures, Maps, and Materials
Shader Graphs and Video Players
Using Cameras
Lights and Effects
2D Animation
3D Animations
Webserver Communication and Online Version-Control
Controlling and Choosing Positions
Navigation Meshes and Agents
Design Patterns
Editor Extensions and Immediate Mode GUI (IMGUI)
Related Resources
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