Book

Unity 2018 Cookbook

Unity 2018 is the new edition of the intuitive, multiplatform game engine that has become the industry defacto standard. In this significantly updated book, you will learn to craft your own 2D & 3D computer games by working through core concepts such as animation, shaders, and UI.

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

26h28m

Language

English

About Book

Who Is This Book For?

Unity 2018 Cookbook is for you if you want to explore a wide range of Unity scripting and multimedia features and find ready-to-use solutions for many game features. This book also helps programmers explore multimedia features. It is assumed that you already know basics of Unity and have some programming knowledge of C#.

Book content

chapters 26h28m total length

Displaying Data with Core UI Elements

Responding to User Events for Interactive UIs

Inventory UIs

Playing and Manipulating Sounds

Creating Textures, Maps, and Materials

Shader Graphs and Video Players

Using Cameras

Lights and Effects

2D Animation

3D Animations

Webserver Communication and Online Version-Control

Controlling and Choosing Positions

Navigation Meshes and Agents

Design Patterns

Editor Extensions and Immediate Mode GUI (IMGUI)

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