Book
Unity 3D Game Development
Whether you are starting from the very beginning or want to add skills to your game development tool bag as a Unity developer, this book is for you.
Offered by
Difficulty Level
Intermediate
Completion Time
12h20m
Language
English
About Book
Who Is This Book For?
Our goal with this book is to enable every reader to build the right mindset to think about 3D games, and then show them all the steps we took to create ours. The main target audience for this book is those with some prior knowledge in game development, though regardless of your experience, we hope to create an enjoyable learning journey for you.
Unity 3D Game Development
- About Book
- Who Is This Book For?
- Book Content
Book content
chapters • 12h20m total length
A Primer to the Third Dimension
Design and Prototype
Programming
Characters
Environment
Interactions and Mechanics
Rigid Bodies and Physics Interaction
User Interface and Menus
Visual Effects
Sound Effects
Build and Test
Finishing Touches
Bonus: Other Unity Tools!
Related Resources
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