Book

Unity 5 Game Optimization

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

9h52m

Language

English

About Book

Who Is This Book For?

This book is intended for intermediate and advanced Unity developers who have experience with most of Unity's feature-set, and who want to maximize the performance of their game. Familiarity with the C# language will be needed.

Book content

chapters 9h52m total length

Detecting Performance Issues

Scripting Strategies

The Benefits of Batching

Kickstart Your Art

Faster Physics

Dynamic Graphics

Masterful Memory Management

Tactical Tips and Tricks

Related Resources

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