Book

Unity 5.x Cookbook

This cookbook will help you solve your game problems with carefully organized instructions and clear explanations. You’ll learn to create stylish interfaces with the new UI system, use Unity 5’s audio features, improve ambience by using lights and effects, and maximize game performance and frame rates with the help of advanced techniques.

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

19h

Language

English

About Book

Who Is This Book For?

This book is for anyone who wants to explore a wide range of Unity scripting and multimedia features, and find ready-to-use solutions for many game features. Programmers can explore multimedia features, and multimedia developers can try their hand at scripting. *From intermediate to advanced users, from artists to coders, this book is for you, and everyone on your team! *It is intended for everyone who has the basics of using Unity, and a little programming knowledge in C#.

Book content

chapters 19h total length

Core UI - Messages, Menus, Scores, and Timers

Inventory GUIs

2D Animation

Creating Maps and Materials

Using Cameras

Lights and Effects

Controlling 3D Animations

Player and Non-Player Character (NPC) gameObject Positions, Orientations, and Movement

Playing and Manipulating Sounds

Working with External Resource Files and Devices

Improving Games With Extra Features and Optimization

Editor Extensions

Related Resources

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