Unity 5.x Cookbook
This cookbook will help you solve your game problems with carefully organized instructions and clear explanations. You’ll learn to create stylish interfaces with the new UI system, use Unity 5’s audio features, improve ambience by using lights and effects, and maximize game performance and frame rates with the help of advanced techniques.
Offered by
Difficulty Level
Intermediate
Completion Time
19h
Language
English
About Book
Who Is This Book For?
This book is for anyone who wants to explore a wide range of Unity scripting and multimedia features, and find ready-to-use solutions for many game features. Programmers can explore multimedia features, and multimedia developers can try their hand at scripting. *From intermediate to advanced users, from artists to coders, this book is for you, and everyone on your team! *It is intended for everyone who has the basics of using Unity, and a little programming knowledge in C#.
Unity 5.x Cookbook
- About Book
- Who Is This Book For?
- Book Content
Book content
chapters • 19h total length
Core UI - Messages, Menus, Scores, and Timers
Inventory GUIs
2D Animation
Creating Maps and Materials
Using Cameras
Lights and Effects
Controlling 3D Animations
Player and Non-Player Character (NPC) gameObject Positions, Orientations, and Movement
Playing and Manipulating Sounds
Working with External Resource Files and Devices
Improving Games With Extra Features and Optimization
Editor Extensions
Related Resources
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