Book

Unreal Engine 4 Shaders and Effects Cookbook

Unreal Shaders and Effects Cookbook is the first of its kind to bring you the secrets of creating Shaders for Unreal. This book guides you through the process of creating almost any conceivable material while understanding at the same time what happens under the hood - from the PBR workflow to using many of the very useful nodes Unreal includes.

Offered byPackt Logo

Difficulty Level
Intermediate
Completion Time
17h28m approx.
Language
English
Certification
Not available

About Course

Book Content

chapters 17h28m total length

1. Physically Based Rendering
2. Post-Processing Effects
3. Opaque Materials and Texture Mapping
4. Translucent Materials and More
5. Beyond Traditional Material Uses
6. Advanced Material Techniques
7. Using Material Instances
8. Mobile Shaders and Material Optimization
9. Some Extra Useful Nodes

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