Book

Unreal Engine 4 Virtual Reality Projects

The key problem with VR development is understanding how to set up a project and running it on your desktop or mobile VR device. With this book, you will not only learn the specifics of virtual reality development in Unreal but also build immersive and fun VR projects that can be experienced on your VR devices.

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

21h4m

Language

English

About Book

Who Is This Book For?

This book is for anyone interested in learning to develop Virtual Reality games and applications using UE4. Developers new to UE4 will benefit from hands-on projects that guide readers through clearly-explained steps, while both new and experienced developers will learn crucial principles and techniques for VR development in UE4.

Book content

chapters 21h4m total length

Thinking in VR

Setting up your Development Environment

Hello World: Your First VR Project

Getting Around the Virtual World

Interacting with the Virtual World - Part I

Interacting with the Virtual World - Part II

Creating User Interfaces in VR

Building the World and Optimizing for VR

Displaying Media in VR

Creating a Multiplayer Experience in VR

Taking VR Further: Extending Unreal Engine

Where to Go from Here

A: Useful Mind Hacks

B: Research and Further Reading

Related Resources

Access Ready-to-Use Books for Free!

Get instant access to a library of pre-built books—free trial, no credit card required. Start training your team in minutes!

No credit card required