Book

Unreal Engine Game Development Cookbook

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

10h52m

Language

English

About Book

Who Is This Book For?

This book is for those who are relatively experienced with Unreal Engine 4 and have knowledge of its fundamentals. Working knowledge of C++ is required.

Book content

chapters 10h52m total length

Getting Acquainted with the UE4 Interface

Level Design - Building out levels, finding the fun (Greyboxing)

Creating Quality Environments (Exteriors/Interiors/Placing Meshes)

Players - Implementing Characters and Animations

Lights, Camera, Action - Cinematics & Special FX

Lighting & Shadows

Art Pipeline - Creating Materials, Importing Models, etc.

Blueprint Scripting - Level Effects

C++ Programming - Gameplay

UI

Packaging & Deployment

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