Book Content
chapters • 9h8m total length
1. Getting Started with Xamarin
2. Sharing code between platforms
3. Exploring the UI Controls
4. Data: The Monkeys Catalogue
5. Cloud and Async Communication
6. Custom Renderers
7. Monkey Puzzle Game: Processing Images
8. People Around Me” Application
9. Testing: Spot the bugs
10. Publish to the Market














